Daniel Bisson (Senior Game Director), Noah Hughes (Franchise Creative Director), Jill Murray (Writer), Rich Briggs (Senior Brand Director) and special guest Camilla Luddington (performance artist for Lara Croft) will be on hand for this special event moderated by The Game Awards producer, Geoff Keighley.
The new movie, heavily inspired by the series' more recent games, cast Vikander on her resemblance to that version of the character - and for some people, it's apparently a decision worth complaining about. So much so that she'd rather work as a bicyclist delivering snack food than collect a substantial inheritance.
Lara Croft finally makes her long-awaited movie return after 15 years.
Factory CG effects kick in with a vengeance, threatening to engulf Lara with de rigueur action scenes of shipwrecks, waterfall dangles and later an absurdly complicated mountain tomb that she's obliged to not just raid, but also to decipher on the run.
The film not-so-subtly borrows from a half dozen better films, but even so, there are definitely ways the story of "Tomb Raider" might have been improved.
But that's just it, the film feels at times like a string of events rather than a film. The most important part of an action film is the action!
It's a good job that Vikander does so well, since Lara's the only real character of note in the movie. It's got all the bells and whistles of an early aughts adventure flick; there are some truly entertaining, insane fight scenes (some that take place in mid-air!), Jorah from Game of Thrones plays Lara's nemesis, and Daniel Craig does a laughably bad American accent (that goes toe-to-toe with Jolie's awful English one).
We realize soon after the film begins that it's an origin story when we meet young Lara, who's struggling to survive as a bike courier.
The upcoming Switch game I really like the look of at the minute is Taiko No Tatsujin, that was on the Japanese Nintendo Direct. It's unusual to me that the visual effects are lackluster.
George Richmond's shot selection appeared to be done with the goal of imitating some of the action sequences from the video game.
I don't know what dedicated Lara gamers will think of the movie but, although she doesn't use a gun throughout the film, Lara does end up with her trademark twin pistols.